Number of Applicants
:000+
Porting custom game engines on modern platforms. This also includes improving those engines by implementing modern middleware/techniques into them.
Development of specific game-related tasks (game mechanics updates, bug fixes, etc.)
Creating/updating tools for working with game assets.
5+ years of experience in C++ development
Strong understanding of data structures and algorithms
Good understanding of C and C++ ABI
Understanding of hardware-specific performance optimizations (x86-64 and AArch64)
Experience with graphics and audio/sound programming is a plus
Good English-speaking skills.
Desirable requirements:
Experience with Unreal Engine 1, 2
3D graphics programming and optimization
Embedded programming.
Strong problem-solving skills
Ability to work in a team and communicate effectively with team members
Team player but able to work independently
Competent problem-solver
Not afraid of non-typical tasks
Communicative, able to ask for assistance and provide one when asked.
Wide variety of projects and tech stacks. No two of the projects are ever the same.
Ability to influence decisions, architecture and general approach.
Professional but somewhat laid-back atmosphere with valuing the personal time of employees no less than their contributions to projects. Do not track time, track results and help employees’ growth.
Transparent management. Regular 1:1 communications and opportunities to give and receive feedback.
Work in the office or remotely. Help with relocation to Malaysia if it’s interesting for you.
Flexible schedule that can be tailored individually
Medical insurance for staff located in Malaysia
Gym and/or language course compensations (English, Malay)
Paid vacation and sick leaves according to Malaysian laws
Probation period – up to 3 months.
Screening with VV Recruiter
Technical interview
Final interview
Offer
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