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Up to 10 people.
● Development of high-performance Unity features using HDRP.
● Implement and optimize complex physics systems and mathematical computations.
● Drive gameplay mechanics development with a focus on innovation and user engagement.
● Explore and integrate new technologies and techniques.
● Identify performance bottlenecks and optimize code for maximum efficiency.
● Contribute to best practices in coding and development workflows.
● Work closely with artists and designers to ensure technical feasibility and reach the best possible visuals.
● Stay updated with the latest industry trends, tools, and technologies
● Extensive experience with Unity Engine
● Extensive experience with URP and HDRP pipelines
● 7+ years of professional experience in game development
● Strong proficiency in C# programming and object-oriented design principles.
● Experience in implementing real-time graphics engine features (shaders, graphic pipelines)
● In-depth knowledge of mathematics and physics (PhysX) as they apply to game development.
● Strong expertise in optimization of performance.
● Experience with gameplay programming and developing interactive features.
● Passionate about new technologies and R&D, with a strong desire to innovate.
● Excellent problem-solving skills and attention to detail.
You enjoy working in a team.
You are proactive.
Working on a cool cartoonish project.
The ability to influence the product and see it's growth.
Regular constructive feedback.
100% remote (B2B contract).
Paid vacation, sick leave, and additional days-off.
HR interview
Test task
Technical interview
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