At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.
The role
We are looking for a Senior Graphics Engineer to join our team here in Hobart. You’ll join our rendering team building the next generation rendering and painting engine that drives the future of Procreate product and develop custom GPU technologies for the fastest 64-bit painting engine on iOS.
This role sits within the Product team and reports directly to the CTO, Michael Shaw. You’ll work directly with all members of the Product team, the CPO and CEO as well as members of the Product Care department.
\nWhat you'll do.
Refining our graphics pipeline
Contribute towards and refine our mission critical engine architecture
Allocate resources and solve performance issues in novel and creative ways
Develop next generation software that pushes the hardware to its limits in low-latency, real-time systems
Work with our product designers, product owner and engineers to deliver industry-leading graphics experiences and functionality
Extracting as much performance out of the hardware as possible. Your experiences in development for consoles or mobile devices will set you up for success in our engineering environment
Skills.
CPU/GPU optimisation and debugging
Familiarity with Apple’s Metal architecture
Expert/specialist in C, C++, low-level programming
Tool-based approach to profiling and debugging (RenderDoc)
Understanding of a range of design patterns and data structures.
Experience with relevant modern graphics APIs (Vulkan, Metal, DirectX11)
Deep involvement with rendering pipeline development in a r- elated domain
Mathematical background and familiarity with linear algebra and trigonometry
In 1-3 months, you will...
Familiarise yourself with our team structure and workflows
Complete the Procreate onboarding process and get to know your colleagues
Build an understanding of our product development practices, processes and frameworks
Begin to develop relationships with key stakeholders, team leaders and members of the executive team
In 3-6 months, you will...
Take ownership of your first initiatives
Provide support to our graphic engines
Prepare and support the execution of core graphics features
Establish relationships with inter-departmental key stakeholders
In 6-12 months, you will...
Become familiar with Procreate's creative product portfolio
Become an integral and contributing part of our graphics team
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We want to hear from you
Our recruitment process is made to provide you with opportunities for you to show us what you're capable of, instead of assessing you solely on your CV. We’d love to hear about how you see yourself contributing to Procreate in this role.
Please note, we do not operate remote or hybrid models. We're looking for full-time and on-site employees for our Hobart office.
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