Logo-of-One-Of-Us-Corp.-hiring-for-jobs-in-France-on-GrabJobs

Texture Artist

Description de l'emploi - Texture Artist

Description

The Assets department at One of us is responsible for creating photo real Assets for high end VFX projects. The Asset department is made up of Modelling, Groom, Texture, Rigging, Layout , Environments and Look Development. We are looking for a candidate that has experience in creating photoreal textures and models from onSet data and concept artwork.

Reports to : Head of Assets

 

Key Responsibilities:

 

  • Hand off textures that reach the required creative and technical brief.
  • Create Assets that can include character, creature, environment, set builds, hard surface vehicles and props.

 

What we’re looking for:

 

  • Experience working on high-end feature film / Episodic content
  • A good understanding of the Functionality of Assets, ( Anatomical, Engineered / Manufactured)
  • A good knowledge of Topology, Texture and utility maps
  • Knowledge of good working practices for handing off work to other departments within Assets ( Rigging / Look Dev)
  • Ability to work with and match to onset material (Photogrammetry / Lidar)
  • Proficiency in industry-standard tools such as:Maya, ZBrush, Houdini, Blender ,Substance Painter/Designer, Mari
  • Strong eye for detail, realism, and material accuracy
  • Ability to work independently and as part of a collaborative team
  • Strong time-management skills and ability to meet deadlines

Preferred Qualifications

  • Experience working in a VFX pipeline
  • Knowledge of asset optimization for large-scale scenes
  • Familiarity with USD-based workflows
  • Experience with scanning data, photogrammetry, or real-world reference
  • Basic understanding of look development and lighting
  • Experience in feature film or episodic VFX

Portfolio Requirements

  • Examples should demonstrate clean topology, strong surfacing, and attention to detail
  • A demo reel or portfolio showcasing high-quality texturing work matching real world reference.
  • Breakdown images are highly encouraged
Original job Texture Artist posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
Share Job
Share Job

À propos de l'entreprise

One Of Us Corp.

Founded in London in 2004 by Rachael Penfold, Dominic Parker and Tom Debenham, One of Us is an award-winning visual effects studio for feature films, episodic, commercial projects, as well as immersive art installations. Highly regarded for our design-led concept work, One of Us remains a key creat...

En savoir plus sur l'entreprise

Similar Texture Artist Jobs in France

GrabJobs est le portail d'emploi n°1 en :country, te connectant rapidement à des milliers d'emplois ! Trouve les meilleurs emplois de dans France, postule en 1 clic et obtiens un emploi dès aujourd'hui !

Applications mobile

Copyright © 2026 Grabjobs Pte.Ltd. All Rights Reserved.