PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
ABOUT THE POSITION
As a Senior Technical Artist specializing in Materials and Rendering, you will be responsible for developing and maintaining material systems, shader frameworks, and artist-facing workflows in Unreal Engine 5. You will work closely with artists, designers, and engineers to improve visual quality, optimize performance, and establish scalable content creation pipelines.
Daily tasks/tools:
Must have:
Minimum 5 years of experience in game development or CG industry.
Minimum 2 years of experience as a Technical Artist.
Advanced knowledge of Unrenal Et, material optimization, and rendering pipelines.
HLSL skills
Nice to have:
Soft skills:
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