[Please note that this is a fixed term employment]
What You’ll Do
- Collaborate with Sound Designers and Audio Programmers to implement and optimize sound assets within FMOD and our proprietary game engine
- Empower Sound Designers by assisting them with Technical Challenges
- Utilize your technical skills to troubleshoot and resolve audio-related issues, ensuring a high level of audio fidelity and performance
- Design, implement and maintain complex audio systems, such as dynamic mixing, environmental effects, and spatial audio, to enhance player immersion
- Work closely with feature teams to define technical requirements and constraints for audio implementation, ensuring alignment with game design goals
- Playtest and iterate on audio implementations to achieve the desired emotional impact and gameplay feedback
- Document and communicate best practices and technical guidelines for sound
- Solid experience as a sound designer or audio engineer in the gaming industry, with a strong understanding of sound principles and techniques
- Proficiency in audio middleware such as FMOD, as well as digital audio workstations (DAWs) and audio editing software
- Strong technical background with experience in scripting languages (e.g., Python) and audio programming concepts
- Excellent problem-solving skills and the ability to troubleshoot technical issues independently
- Effective communication skills, with the ability to collaborate within cross-discipline teams and translate technical concepts to non-technical stakeholders
- Proficient verbal and written communication skills in English