Game Economy DesignerSOCIAL FIRST / Helsinki/remote

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Job Description - Game Economy DesignerSOCIAL FIRST / Helsinki/remote

Game Economy Designer SOCIAL FIRST / Helsinki/remote

PUBLISHED: May 13, 2024

We are a remote-first Finnish company with a veteran team with years of experience in building cross-platform social MMO games. We promote healthy work-life balance, safe and inclusive culture, professional development, transparent communication and low hierarchy.

We are developing a cross-platform (mobile, PC, consoles) social MMO game / social platform where UGC, player-driven in-game economy and social aspects are in the core experience. We believe that focusing on the social interactions and having high accessibility regardless of the players’ favourite devices are the key in creating meaningful, shared gameplay experiences.

Role description:

We are currently looking for an F2P Economy Designer with expertise in designing in-game economy and monetisation, to join our growing studio. In this role, you will be responsible for the continuous design of all things related to the games’ economy, including IAP’s, in-game item pricing, player-to-player trading, balancing and related sales. In addition, you will collaborate with rest of the design team in designing and balancing features like player progress, gameplay balancing, item characteristics etc. This is an exciting opportunity to create and maintain an economic system that will be enjoyed by players and their friends for years to come.

We offer:

  • Competitive compensation with equity
  • Great and friendly team of fellow game developers & gamers
  • Six weeks of annual paid vacation from the start
  • Relocation assistance
  • Remote-first model with flexible hours

The Role:

  • Create and manage the in-game economy
  • Balance and optimise game monetisation
  • Define and maintain in-game balance from player progression to item values
  • Collaborate with Creative Director and game design on other in-game balancing tasks
  • Maintain and update game design documents (Notion, Miro)

Profile:

  • 3+ years track record as an Economy Designer on multiplayer or MMO games
  • Expertise in creating in-game economy and monetisation
  • Experience in creating various in-game stats and balancing them
  • Experience in working in a design team
  • Solid understanding of F2P principles, player progression and motivations
  • Great Excel/Google Sheets
  • Fluent in English
  • Proactive person who is capable of independent work and maintaining schedules
  • Living in or able to move to Finland or living within +-3 hours to EEST time zone

Extra points for experience in:

  • Cross-platform games
  • MMO, sandbox or other highly social games
  • Understanding of game analytics
  • Unity

Interested? Please hit Apply and let’s start charting our journey together!

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