Roles & Responsibilities
1. Responsible for the research and development of content related to the large world shooting game: technical feasibility assessment of product requirements, design and specific implementation of program framework and technical solutions
2. Responsible for the sorting and improvement of the game development process, and improve the tool chain construction of the corresponding production process
3. Responsible for the development and maintenance of game audio technical solutions and audio engine features
4. Responsible for the maintenance and development of engine underlying related functions.
Qualifications
1. More than 5 years of game development experience, playing core or above positions in multiple projects, and serving as the main implementer or leader of more than one core module of the game
2. Deeply understand the 3D game engine architecture, be proficient in engine interface and game production process, and have in-depth experience in game performance optimization
3. Have a work pipeline vision, be able to identify work bottlenecks within the project and propose feasible technical solutions, have a strong technical curiosity, and continue to pay attention to and explore cutting-edge technologies in the field of game development
4. Have clear logical thinking and planning skills.