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Prototype Technician / R & D

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Job Description - Prototype Technician / R & D


Prototype Technician / R&D Technician
Location: Remote
Industry: Arcade & Entertainment Game Manufacturing
Recruiter: Symbiotic Services

Symbiotic Services is seeking a creative and hands-on Prototype Technician / R&D Technician for a dynamic role in arcade game development. This position is ideal for a resourceful, solution-oriented individual who thrives in a fast-paced, inventive environment where building compelling, one-of-a-kind games is the mission.

Position Overview
You will transform engineering documentation into prototype and pre-production games with a focus on manufacturability, testability, serviceability, and user experience. This role reports to the Director of Product Development.

Key Responsibilities



  • Interpret and refine wiring diagrams and Bills of Materials to create prototypes suitable for production and field service.

  • Design wiring harnesses and organize control/display components effectively.

  • Collaborate with cross-functional teams to resolve electrical, mechanical, and aesthetic issues.

  • Analyze and mitigate external electrical/mechanical influences on game performance.

  • Operate diagnostic tools: oscilloscopes, volt/amp meters, pattern generators, power supplies, simulators, etc.

  • Develop test fixtures and work with programming teams on logical testing flows.

  • Train manufacturing staff on new game assembly and testing procedures.

  • Assist QA teams in setting and evaluating performance standards.

  • Support and train service technicians on repairs and maintenance of new games.

  • Understand and apply ETL/UL regulatory standards; coordinate with relevant certification agencies.

  • Repair circuit boards as needed.

Ideal Candidate



  • Technically adept and imaginative – a “jazz pianist” in the prototype world.

  • Able to work from rough schematics and creatively bridge gaps using best practices.

  • Self-directed and effective in both collaborative and independent scenarios.

  • Experienced in electrical prototyping and game/mechanical system integration.

 







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