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Playtest Lead ClusterCraft Contract / part-time · ~8-10 hrs/week ·

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Job Description - Playtest Lead ClusterCraft Contract / part-time · ~8-10 hrs/week ·


ClusterCraft is a tycoon/resource manager style game about running an AI compute cluster — power, cooling, GPUs, networking, training workloads, and the costs that tie them together. Built as a game/simulator for our real product. After a year of dev, we're ready for players.


See what it looks like:
https://www.youtube.com/playlist?list=PLteq7Tjf0g7To2nG5PPfvCX9KYmc0pctc

The job Run 5 playtest sessions/week. Source testers, schedule, run, synthesize, hand structured feedback to devs. Sessions are 10–30 min today; we want them longer.


The hard part ClusterCraft needs feedback from two audiences: tycoon gamers and infra/FinOps people. If you already have a foothold in either community, that's most of why we'd hire you.


Bonus, not required Tune variables and level design yourself if you're technical.


Logistics




  • Initial onboarding sessions for a few hours with our team for you to understand the simulator and its features.




  • Work hours of your choosing (subject to playtester availability) most of the time..




    • (Most of our team centers around Sydney time zone.)






Rate depends on experience and network - tell us what you’d want.


About us


Strong Compute makes software manage high performance compute assets across multiple cloud vendors. We are a startup, largely based in Sydney and have been in operation for over 4 years.


Original job Playtest Lead ClusterCraft Contract / part-time · ~8-10 hrs/week · posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
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