As the UX Designer & Researcher within the Portals & Platform (P&P) product line, you are responsible for bringing the user perspective into the design and evolution of EPIC, traXes and LinX, working across discovery, research, interaction design and validation.
The Portals & Platform product line provides client's digital services to external customers and service providers through EPIC and traXes, with the ambition of creating comprehensible and seamless journeys for different energy-market stakeholders in Belgium and Germany.
EPIC is client's customer-facing portal through which external users access digital services and manage interactions with client. My work on EPIC covers both individual services and cross-platform experiences, including contact and account management, activities and notifications, onboarding, contractual roles, access and permissions, and overall information architecture and navigation.
traXes is client's developer and API platform for accessing digital services and energy data. The platform is evolving towards a single experience combining today’s Open Data and traXes capabilities, bringing public and private data/API journeys together. My role is to define and validate this unified user experience, from service discovery and API documentation to access, authentication and navigation
LinX is the internal back-office platform used to support and administer digital products. It is intended for internal users rather than customers. My work therefore also covers the internal side of the customer experience, such as user and company management, authorizations and permissions, internal administration flows, and usage monitoring. Current LinX UX initiatives include the internal user and company pages, permission management, and EPIC usage monitoring.
Mission tasks
Lead UX research activities and document it in our Research repository
Prepare and animate workshops on functional framing, ideation and co-design with key stakeholders (business, IT, end-users, or even on an ad hoc basis for user tests and focus groups)
Collect insights into user needs, pain points, along with feedback throughout the project by implementing appropriate research methods (on-site observations, interviews, user tests, surveys, literature, etc.)
Analyze user behavior and website performance using tools like Matomo and heatmaps
Create personas and experience maps through user research and data
Define the right interaction model and evaluate its success via measurable criteria
Identify business processes and use cases, define and formalize user journeys or make recommendations for improvement to existing journeys
Create wireframes, prototypes, storyboards, user flows, process flows and site maps to effectively communicate interaction and design ideas
Present ideas, concepts and design solutions to various stakeholders
Collaborate with the UI Designer to ensure consistency with the design system
Contribute to team efforts by actively participating in broader UX Chapter activities such as feedback sharing sessions and knowledge sharing
Requirements:
Hard skills:
7 years experience in design thinking in context of agile projects
7 years experience of qualitative and quantitative research methods
3 years experience with interaction design and information architecture
Ability to create lo-fidelity wireframes, prototypes and user flows in Figma
Attention to details and work delivered in high standard
Proficient in design software (Figma), presentation software (PowerPoint, Miro), Matomo, Heatmaps , etc.
Ability to use a design system in Figma is a plus
Ability to use the research tool Condens is a big plus
Formal qualification (master's degree, certification, etc.) in UX is required
Soft skills:
Pragmatic over dogmatic, doer over thinker
Positive attitude and constructive
Versatile and flexible
Autonomous and resilient
Can work with networked teams in an IT managed services environment
Analytical and synthesis skills promoting simple solutions
Proven ability to facilitate workshops and co-design sessions with large groups of stakeholders
Strong verbal communication and presentationskills and natural empathy for the user
Able to write processes, documentation and presentations
Able to demonstrate Information Technologies is your passion
Good level of Dutch and/or French and English is required, German is a plus.
Additional information:
Location: Brussels
Onsite presence: By default, a physical presence on site is required for 2 days per week.
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