Number of Applicants
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The generalist programmer will develop systems for a wide-range of elements including the game engine and editor or any middleware used by the production teams. The incumbent may also be called upon to work on a particular system (AI, 3D, physics, sound, animation, etc.) as part of a specific mandate.
The main and routine tasks of the generalist programmer are to:
Training
Bachelor’s degree in computer science or computer engineering.
Relevant Experience
5 or more years’ experience in software programming, ideally in the video game industry or any other relevant experience.
Skills and Knowledge
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