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Associate Producer - GameSim

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Job Description - Associate Producer - GameSim

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our names on. If you love building environments and believable spaces we’d like to meet you. Our headquarters is based in Orlando, FL!

Role Overview

The Associate Producer serves as a core coordinator for our production team. This role is responsible for maintaining the organizational framework of our projects, facilitating cross-disciplinary communication, and ensuring that our project management tools accurately reflect real-time progress.

Responsibilities

Project Tracking: Manage the scheduling, assignment, and tracking of art assets through the development pipeline to ensure on-time delivery to clients.

Operational Maintenance: Update and audit task management software (e.g., Jira, Shotgrid) to maintain data integrity and project transparency.

Meeting Facilitation: Schedule and attend internal and client-facing meetings; distribute clear, actionable notes and follow-up on outstanding items.

Milestone Support: Collaborate with project leadership to execute against milestones and assist in scoping and scheduling discussions.

Process Improvement: Identify workflow inefficiencies and assist in implementing solutions to improve team productivity.

Documentation: Create and maintain comprehensive studio documentation, internal wikis, and project presentations.

Client Coordination: Act as a secondary point of contact for external clients under the oversight of senior production staff.

  • Professional Experience: 1-3+ years of experience in a production or project coordination role within the Games, Tech, or Creative Media industries.
  • Methodologies: Foundational knowledge of Agile, Scrum, and Waterfall project management frameworks.
  • Technical Proficiency: Demonstrated experience with task management software (Jira, Trello, Shotgrid, or equivalent) and standard office suites (Microsoft/Google).
  • Communication: Strong written and verbal communication skills with a high degree of professional discretion and attention to detail.
  • Problem Solving: Ability to remain organized and productive in a fast-paced, multi-client environment.

Nice to Haves

  • Basic Art Pipeline Knowledge: Experience working with or along teams creating 3D models, rigs, and animations.
  • Software: Experience with Adobe Creative Suite (Photoshop, Illustrator, or Premiere Pro).
  • Game Development: Basic familiarity with Unreal Engine or Unity.
  • Global Logistics: Experience working across multiple time zones and diverse cultural environments.
  • Automation: Foundational understanding of task automation and cross-platform documentation tools.


This position is currently open to candidates residing in the following Canadian provinces only: Ontario and British Columbia. Applicants must be legally authorized to work in Canada and reside in one of the eligible provinces listed above.

Salary Range: $70,000 to $75,000 CAD

What's in it for you?

  • Opportunity to work on different projects
  • 3 weeks of paid leave
  • Benefits package including medical, dental and vision
  • Sick Leave
  • Disability Coverage
  • Corporate holidays
  • Professional Development

GameSim is an equal opportunity employer. We welcome applicants of all backgrounds and identities and evaluate candidates based on skills, experience, and alignment with the role.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice https://www.keywordsstudios.com/en/applicant-privacy-notice/

Original job Associate Producer - GameSim posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
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