Build Systems & CI/CD:
- Design, automate, and monitor asset and code builds for multiple platforms (PC, console, etc.) using Unreal Build Tool, ADO/Jenkins/TeamCity (or similar), and scripting (Python, PowerShell).
Developer Tooling:
- Develop and maintain intuitive tools (CLI and GUI) to streamline content pipeline tasks, version control, profiling, and performance analysis.
Platform & Middleware Integration:
- Work directly within Unreal Engine to integrate third-party platform features (e.g., SDKs, online services, middleware APIs) and ensure cross-platform compatibility.
Infrastructure & Scalability:
- Implement distributed and cloud-based build solutions (e.g., Incredibuild) to minimize turnaround time and maintain rapid iteration cycles.
Quality Gates
- Integrate automated tests, static analysis, and validation steps to ensure stability for every check-in.
Cross-Disciplinary Collaboration:
- Partner with gameplay, art, animation, audio, and production teams to identify workflow friction and deliver improvements across tools, platforms, and builds.
Performance & Stability:
- Profile editor/cook times, resolve performance bottlenecks, and keep builds efficient in terms of disk, bandwidth, and CPU usage.
Continuous Improvement:
- Stay up-to-date with advances in Unreal Engine (e.g., build tool enhancements, modular workflows, new platform features) and share insights with the team.
You’ll Thrive Here If You:
- Have 3+ years experience building and maintaining automated pipelines for Unreal Engine 4/5 or similar game engines.
- Shipped at least one commercial game or large update, owning build, tools, or platform integration.
- Write clean, maintainable C++ and are fluent in at least one scripting language (Python preferred).
- Enjoy solving tricky build/tooling/platform issues and explaining fixes clearly to any teammate.
- Are comfortable with version control (Perforce, Git) and modern profiler/debugger suites.
- Value collaboration, code quality, and continuous learning.
Bonus XP:
- Deep knowledge of Unreal Build Tool, platform SDK integration, or asset pipeline optimization.
- Experience speeding up builds with distributed tech (Incredibuild, FASTBuild).
- Passion for tools and processes that improve team productivity, accessibility, and inclusivity.