Number of Applicants
:000+
SENIOR GAMEPLAY TECHNICAL DESIGNER
FULL-TIME | (Remote OK)
Humanoid Origin is a new videogame company founded on the axiom that creative freedom and independence lead to better, more innovative games. We believe in the power of small, agile teams, and a flat organizational structure, where everyone is empowered to make decisions and help drive the project vision.
We are a Canadian company with offices in Kelowna BC, and Edmonton, AB. We offer a flexible work environment combining from-home, in-office, and remote work – as well as industry-leading compensation and benefits. By joining Humanoid, you will be welcomed into a diverse team of talented developers creating an immersive new universe of story, character, and discovery.
Role Description
As Senior Gameplay Technical Designer at Humanoid, you will work closely with artists, designers, animators, and programmers to design, implement, and own the innovative, fun features and tools for our flagship title. Initially you will work with other team members to design and implement prototypes, moving on to develop multiple gameplay and mission features at final quality. This role involves close collaboration with other disciplines to shape the vision of the project, as you integrate features with other facets of the game and iterate towards a cohesive overall experience.
Focus for this role will be defining and iterating on optimized modular features within Unreal 5. An emphasis on building efficient tools, workflows, and assets that align to the project vision are crucial. In production, you will work closely with the team to ensure that experiences can be created to the highest standards while also supporting larger design initiatives such as optimization, tools, and workflow improvements.
Responsibilities
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