Number of Applicants
:000+
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A Bit About Us
Gamemode One is a self‑funded, values‑driven studio with roots in Minecraft and growing ambitions beyond. We care deeply about our people‑first culture that enables our best work.
We’re building a small, talent‑dense team for an ambitious physics‑based indie game in Unity; a chaotic sandbox adventure with strong moment-to-moment feel.
The Opportunity
As Senior Technical Artist, you’ll own VFX end-to-end on our indie game and the technical art foundations that make our visuals feel great in a physically simulated world.
We’re a small team building a technically complex physics‑based game in Unity. This role is hands‑on and deeply collaborative. You will design and implement stylized VFX, develop and evolve key shaders (graph and code), and build a modular library that helps the team ship quickly and consistently.
You’ll work with engineering, design, audio, and art to translate mechanics into readable, satisfying feedback. You’ll also partner closely with an Intermediate Technical Artist, supporting their growth through collaboration and mentorship.
What do we mean when we say ‘Senior’?
This role is listed at a Senior level. We know “senior” can mean different things across employers. For us, it means you have owned tech art and VFX work end-to-end in an engine— from implementation and cross-discipline iteration through debugging and final integration. You have made smart tradeoffs within production realities as well as performance and platform constraints.
At a Senior level, we also expect you have moved beyond one-off effects into building patterns other people can reliably use. You have helped establish consistent workflows for how VFX and shaders are authored and maintained, and you can leave behind lightweight documentation. You consistently communicate clearly across disciplines, surface risks early, and raise the quality bar by enabling others through collaboration and mentorship.
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Why our job descriptions look like this
Our job descriptions look different than the average, and that’s on purpose! We find the normal approach to be far too prescriptive. Defining explicit qualifications and requirements would be us defining how you should have acquired a certain skillset. What these generally achieve is intimidating those who don’t fit the mold to not apply. That’s not our style. In an effort to be inclusive, and clear, we take a more descriptive approach. Read through the opportunity, and the description of the work you’ll be doing. Decide for yourself if the work excites you, and is something that you are able to rise to the challenge of.
Benefits
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