Join one of Vancouver’s fastest growing game teams, on a cutting-edge AAA title set in an upcoming immersive world! We are embarking on an ambitious new project within a highly anticipated universe. As an experienced World Artist on our team, you won’t just be following orders—you will have genuine agency and high impact over key world-building elements. If you are a proactive, collaborative artist ready to help define beautiful, highly playable environments, we want to hear from you.
Please note: this role is on a hybrid work team, requiring 3-days a week in our beautiful Burnaby studio.
A snapshot of your role:
- Asset Modelling & Kit Creation: Create both hard surface and organic assets to build complex and diverse scenes across the world.
- Layout & Composition: Create compelling layouts in Unreal Engine 5 while collaborating closely with Level Design to balance gameplay flow for spatial organization and composition.
- World Integration: Build, populate, and refine world environments, open-world areas, and thematic Points of Interest (interior and exterior)
- Optimization: Balance visual quality with technical performance limits to ensure scenes run smoothly at target frame rates.
- Cross-discipline collaboration: Work actively with a multidisciplinary experienced team to ensure visual fidelity and seamless gameplay execution.
Sound like you? Here's what we are looking for:
- Professional experience:
- Multiple years of experience working as an intermediate or senior Artist on a AA or AAA game team.
- Portfolio Requirements:
- A strong, complete portfolio showcasing various environmental assets, complete environments with asset placement, strong compositional skills, and attention to detail.
- Clear breakdowns showing your specific scene contributions alongside individual asset work is preferred.
- Style & Aesthetic:
- Proven experience with semi-realistic to hyper-realistic environments and assets.
- Technical Skills & Tools:
- Unreal Engine 5: Working knowledge of UE5
- 3D Modeling & Sculpting: Proficient with Maya for hard-surface modeling and scene assembly, and ZBrush for high-poly organic sculpting.
- Core Competencies:
- Proactive communication: Highly engaged and articulate; driven by daily collaboration.
- Drive & Adaptability: Self-motivated, highly adaptable to evolving project needs, and comfortable taking ownership of deliverables in a dynamic environment.
- Specialized experience with the foliage creation pipeline and Speedtree.
- Organic asset modeling and Zbrush.
- Knowledge creating or modifying materials in Unreal Engine to achieve visual targets.
And here is why we think you'll love working at SkyBox Labs:
- Annual bonus and up to 3% RRSP matching available
- Comprehensive health benefits, along with a supportive Maternity and Parental Leave policy
- Flexible hybrid working arrangements: leverage our beautiful studio spaces as needed, and have the ability to work-from-home on certain projects
- Take care of your mental health with our Employee Assistance Program, 3 weeks of vacation leave, and our free gym at our Burnaby Studio
- We relentlessly support your growth and development! Level up your C++ skills at SkyBox University, explore other disciplines through our Guild Program, and expand your game dev knowledge with Lunch & Learns. You’ll join a culture of empowerment, collaboration, and personal growth.
- Social events! Have fun with the team at trivia nights, karaoke nights, movie nights, and various group activities. Join our soccer team, game jams, or a board game sesh after work. You name it, we’ve got it!
- Get involved with our diverse community through Employee Resource Groups (ERGs) that champion Diversity, Equity & Inclusion initiatives and promote a supportive environment
- You’ll contribute to industry-leading titles!