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6
Work on in-house and outsourcing hyper-casual, hybrid-casual, and casual projects.
Produce design documentation.
Work with Unity (level design).
Develop game concepts and work on game mechanics for in-house and outsourcing studios.
Work on a monetization strategy, come up with and test the hypotheses for the LTV increase.
Create game balance.
Experience with hyper-casual games and/or a deep understanding of the gaming market.
2+ years of experience working as a Game Designer (or in related positions).
A clear understanding of hyper-casual game mechanics.
Excellent communication and teamwork skills.
A demonstrated ability to express ideas concisely and clearly.
Creative thinking.
Upper-Intermediate English.
Вe a part of global, ambitious and supportive team.
Engaging tasks and a variety of projects, giving you the opportunity to work on the best products in the niche.
Autonomy and flexibility to shape research processes, methodologies, and tools.
The opportunity to bring your own ideas to life, face exciting challenges, and drive innovation.
A diverse range of corporate events and team-building activities.
5 sick-days to ensure your well-being and many other perks.
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