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Crafting game elements and all kind of art assets in various styles, as required by the project
Close collaboration with developers
Adding new mechanics and features to the projects
Supporting the atrline of the existing projects
3+ years of experience in creating art for casual/hyper casual games, UI understanding
Strong design, drawing, color, composition abilities
Deep knowledge of Photoshop
Experience with Unity
Skills in estimating own art tasks during the planning process
The ability to react quickly to changes
Ability to meet deadlines in a team environment
Multi-tasking capabilities
Self-management
Will be a plus:
Ability to work with 3D, animation, VFX
Experience with Figma/Zeplin
For your success we offer:
18 business days of compensated day-offs
8paid Personal Days a year + 1 day is added every year
Flexible Public Holidays policy
Individual budget for training and growth
❤️ 100% Sick Leave compensation
Payment for wear and tear on equipment while using a personal computer
Remote work
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