Number of Applicants
:000+
Designing new UI/UX assets and features for our games, creating sketches, mockups, wireframes, UI animations, and 2D UI assets.
Working directly with the Art Director, and Product Owners, and adjusting to the game’s technical and production-related needs.
Creating documentation, producing market research on competitors, and suggesting potential UX/UI innovation avenues.
Collaborating and communicating with other visual designers and developers to ensure that the UI features and systems work as intended.
Developing intuitive UX flows aligned with the game's overall design.
At least 2-3 years of experience in a UI/UX position in gaming - A must
High-quality portfolio with examples of UI work in casual mobile gaming style
Excellent knowledge of Adobe (PS, Ai)
Fluent English both verbal and written - A must
You're versatile and can adapt to a fast-paced working environment where speed and innovation are key
You're as efficient when designing UX concepts as when creating UI elements
You’re a goal-oriented team player, with a proven ability to meet deadlines and milestones
A good grasp of key art and design fundamentals such as color’ perspective’ composition and shape language.
knowledge in Adobe Illustrator - Advantage
knowledge in Adobe Unity - Advantage
3D software (Maya, Blender) - Advantage
Familiarity with game engines and the game development process - Advantage
Rendering and post-effects experience and understanding of rigging and animation - Advantage
A challenging function, with a lot of responsibility in a unique business environment
Work with the latest technologies
State-of-the-art, cool, centrally located office with excellent atmosphere and superior working conditions
Competitive salary
Vacation 20 calendar days
Kitchen with healthy snacks, coffee, fruit days
Corporate events
Multicard
Relocation assistance for nonlocal candidates
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