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Lead Tools Programmer (M/W/NB)

icon building Compagnie : Ubisoft
icon briefcase Type d'emploi : À plein temps

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Description de l'emploi - Lead Tools Programmer (M/W/NB)

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

We are seeking an experienced Lead Tech & Tools Programmer to join our team.

Key Responsibilities:

  • Design, develop, and maintain robust tools and pipelines to support game development across all departments.
  • Lead and mentor a team of tools programmers, ensuring high code quality and effective collaboration.
  • Work closely with artists, designers, and other developers to understand workflow pain points and deliver tailored solutions.
  • Integrate tools into Unreal Engine and external DCC applications (e.g., Maya, Blender, Houdini).
  • Optimize asset pipelines, build systems, and data validation processes.
  • Ensure tools are scalable, maintainable, and well-documented.
  • Collaborate with production to plan and prioritize tool development based on project needs.

Qualifications

Relevant experience, skills and knowledge

Required Qualifications:

  • Experience in tools or pipeline programming, particularly in lead role
  • Strong proficiency in Python, C++, and scripting for Unreal Engine.
  • Experience with DCC tool integration (e.g., Maya, Blender, Houdini).
  • Solid understanding of asset workflows, version control systems (Perforce, Git), and build automation.
  • Excellent communication and leadership skills.
  • Passion for improving workflows and empowering content creators.

Preferred Qualifications:

  • Experience with Unreal Engine Editor scripting (Blueprints, Editor Utility Widgets, Python API).
  • Familiarity with CI/CD systems and automated testing.
  • Knowledge of UX/UI principles for tool development.
  • Experience in AAA game development pipelines.

Additional Information

Ubisoft's perks

💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your transportation pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks.

👶 Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks.

📍 Our office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building. According to Ubisoft's hybrid work model, our flexible work policy includes a minimum of 3 days a week in our Saint-Mandé office and the remaining 2 days working from home.

Recruitment process

[60 minutes] : interview with the manager of the role

[60 minutes] : interview with members of the team.

Additional Information

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community. 

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance.Note, that some roles are fully office-based and are not eligible for hybrid work.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Original job Lead Tools Programmer (M/W/NB) posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
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