Roles & Responsibilities
1. Responsible for the level design and construction of original shooting games, and promote the creativity, design and iteration of game levels and content
2. Responsible for the analysis, design, production, verification and iteration of PVP shooting game gameplay/rules
3. Responsible for the production and effect verification of gameplay prototypes, and can quickly realize level-related prototypes and agile iterations
4. Deeply participate in and promote the design and production of level art expression and level narrative content.
Qualifications
1. A level portfolio is required: please attach LD design drafts, game screenshots or link portfolios
2. Bachelor degree or above, more than 3 years of shooting or action game level design experience
3. Must have proficient engine use experience, and be able to use various engine tools and art tools to quickly create level prototypes to express creativity
4. Those with open shooting PVP level design experience are preferred
5. Those with story-based shooting PVE level design experience are preferred
6. Strong design desire and originality, eager to express your creativity in the level, with certain painting, photography, video, and directing experience preferred.