Roles & Responsibilities
1. Carry out the worldview architecture and plot construction of the original IP
2. Output character design, scene design documents and follow up on art production
3. Responsible for cooperating with levels to complete the overall level narrative design and implementation
4. Responsible for the implementation of the plot in the game and tool chain maintenance
5. Provide worldview support for the packaging of various gameplays and systems.
Qualifications
1. More than 3 years of experience in game copywriting and planning, with complete project experience from game development to launch, and a deep understanding of world view construction, traditional drama (narrative structure, characters, themes, storyboards, etc.), game narrative design (systems, narrative tools, etc.), narrative presentation techniques (audio and video and multimedia interaction, etc.), and content production and implementation
2. Excellent copywriting skills, good at writing and creating daily warm-style themes, and those who are interested in and have in-depth research on Eastern and Western culture and related games, film and television, literature, and history are preferred
3. Have rich game experience, in-depth experience and research on more than one large-scale MMORPG game, and have rich open world games and RPG games. Extra points
4. Good communication, collaboration and expression skills, able to work closely with art, middle office and other positions, and take the initiative to promote work
5. Fluent in English, or those with foreign language expertise are preferred.