Responsibilities
1. Responsible for the design and development of the Volcano Engine live broadcast SDK, and the construction and delivery of live broadcast commercial solutions 2. Responsible for solving technical difficulties in various aspects such as live broadcast SDK architecture optimization, performance optimization, audio and video experience optimization, and stability, etc., to improve the product's Technical competitiveness in the market 3. Support the commercialization of the Volcano Engine Live SDK and achieve the scale of the Volcano Engine Live SDK product market and the achievement of revenue targets.
Qualifications
1. More than five years of audio and video related experience, bachelor degree or above, computer-related major 2. Proficient in C/C++ development , Java/OC, master at least one mobile development language, and have a solid computer foundation 3. Proficient in live broadcast full-link technical architecture, live broadcast solutions, and live broadcast client technology optimization 4. Familiar with common RTMP, HLS and QUIC and other streaming media protocols 5. Familiar with underlying technologies related to audio and video collection, processing, codec, rendering, network transmission, etc. 6. Priority will be given to those with development experience in open source projects such as ffmpeg, WebRTC, x264, etc. 7. Live broadcast SDK Priority will be given to those with experience in commercial technology management 8. Be proactive and have a strong sense of responsibility, strong learning ability, and good team communication and collaboration skills.