Roles & Responsibilities
1. Responsible for the scene level production of the next-generation realistic project
2. Responsible for the scene construction, lighting construction, and related material mapping production within the level
3. Verify the final effect in the game engine, and the effect meets the online quality requirements.
Qualifications
1. College degree or above, with strong creativity
2. Proficient in terrain system and material system in Unreal Engine 4
3. Have a certain understanding of the blueprint system of Unreal Engine 4
4. Have a certain understanding of the performance requirements of mobile games
5. Be able to reasonably allocate the use of game resources
6. Proficient in 3DS MAX or MAYA
7. Proficient in various 2D software and understand the working principle of PBR.