Roles & Responsibilities
1. Responsible for open world games Construction, maintenance and optimization of numerical models of the economic cycle, cultivation, delivery, combat and other modules
2. Cooperate with the system planning and be responsible for the experience design of game growth to ensure that the user experience at all levels conforms to the plan
br/>3. Cooperate with character and monster planners, and provide references and suggestions on numerical strength during the design process
4. Cooperate with level planners, participate in level design discussions, control level difficulty design, and optimize levels. Overall experience.
Qualifications
1.3 years or more of numerical planning experience, participating in complete project research and development as a core personnel, and the project needs to be operated for more than one year
2. At least familiar with big world mobile games or MMO tasks First category
3. Have strong numerical design sensitivity and experience in building, verifying and adjusting numerical underlying frameworks
4. Be familiar with the UE4 engine and be able to debug numerical calculations in the engine in real time. Level experience and other functions
5. Have a strong sense of teamwork and strong resistance to pressure.