Roles & Responsibilities
1. Responsible for the overall plot experience of the game and create a top-level narrative experience
2. Responsible for the design of the game task process in the open world and the implementation of script lines
3. Responsible for using events to write logic and drive Objects in mission levels perform performances and are responsible for the overall experience of the level
4. Responsible for the production of game atmosphere and dialogue performances in plot levels, as well as the access to cutscenes and other art resources
5 .Responsible for the quality control, adjustment and iteration and acceptance of tasks in each link, and ensure that all parties complete the schedule on time and with high quality.
Qualifications
1. Bachelor degree or above, 3-5 years of working experience in level planning or mission planning for large-scale RPG projects
2. Familiar with UE engine development pipeline and understanding of mission structure Have sufficient understanding of logic writing
3. Be familiar with the narrative techniques of mainstream open world RPG games, be sensitive to users' perceptual experience, and have a high degree of enthusiasm for the game industry
4. Have a large open world Experience in mission experience design or level design is preferred.