Roles & Responsibilities
1. Responsible for the design and production of PVP levels in the game, and responsible for the quality of the final content
2. Draw the level 2D Layout, use the 3D engine to build the level white box, test and tune the level experience
3. Write and follow up level-related functions, coordinate programs, art and related resources to promote the implementation of requirements
4. Adjust the level content in time according to operation data and user feedback to improve quality
5. Identify problems in the production process and improve the pipeline.
Qualifications
1. Bachelor degree or above, 3 years or more of experience in level planning, those with experience in online game projects are preferred, those with experience in shooting game project development are preferred (can attach work design drafts, screenshots or links)
2. Familiar with the level production pipeline, and can independently complete the level design and implementation work
3. Proficient in using mainstream 3D software/engines to build level white boxes, and proficient in using UE4
4. Good teamwork and communication skills, excellent expression skills
5. Rich game experience, familiar with mainstream shooting games, shooting game enthusiasts are preferred
6. Have a certain amount of experience in PC and Console games.