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Unity/C# Software Engineers for a nextgeneration motiongaming platform

salary Salary :

$360,000 - 600,000 yearly

icon building Company : Bah Partners
icon briefcase Job Type : Full Time

Number of Applicants

 : 

000+

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Job Description - Unity/C# Software Engineers for a nextgeneration motiongaming platform

If you’re passionate about building innovative products that bring families together, we’ve got something special. Our client is a rapidly expanding Series‑C tech company that’s transforming the gaming landscape with a motion‑sensor console—no controllers required. Their mission: turn screen time into active play.

Why Join?

This is a chance to work on a live product with a thriving customer base and high visibility. You’ll collaborate with a small, passionate team to scale a category‑defining technology from Hong Kong to the world.

Current Openings

Software Engineer – Developer Experience

Help build internal tools, CI/CD pipelines and testing frameworks that empower game developers. You’ll streamline workflows and ensure the engineering team can deliver high‑quality, motion‑driven experiences efficiently.

Unity/C# Developer:

Design and implement features in Unity, integrate sensor inputs into gameplay, and optimise performance for a smooth and intuitive user experience across a variety of games and IPs.

Requirements

Software Engineer – Developer Experience

  • Proven backend engineering skills (e.g., Python, C++/Rust/Go) and a passion for building developer tooling—think CI/CD pipelines, internal SDKs, test harnesses and packaging.
  • Experience designing and maintaining cross‑platform build systems and improving code quality through automation (linting, static analysis, unit and integration testing).
  • Comfortable collaborating across teams to streamline workflows and support engineers working on everything from firmware to game content.

Unity/C# Developer

  • Strong track record shipping real‑time applications or games in Unity using C#; deep understanding of performance optimisation, physics, animation and low‑level systems.
  • Ability to integrate custom sensors or third‑party SDKs and work with artists, designers and backend teams to turn concepts into polished, responsive gameplay.
  • Experience writing clear, modular code and debugging on resource‑constrained devices; knowledge of C++ or Python is a bonus for tool integration.

If you’re a creative and driven engineer looking for your next challenge, this is a rare opportunity to join a company that’s already changing the way people play. Apply now to be part of the journey.

Original job Unity/C# Software Engineers for a nextgeneration motiongaming platform posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
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