Act as a technical reference for the team in relation to Game Design & Level Design and provide technical support for fast prototyping and integration.
Collaborate with Design and Programming teams to implement tools & features in the engine.
Proactively identify and define technical solutions for various gameplay and systemic features.
< li> Understand, collect and share best practices, pipeline and workflows
Document tools and pipeline and ensure that team members have all the necessary tools and information to use them
Design, Implementation and review game content into game engine
Initiate and participate in the knowledge sharing, problem solving, and with other team members within and/ or across projects/ disciplines.
< strong> Job Responsibilities
Provide technical reference to the team in terms of game design and level design, and provide technical support for rapid prototyping and integration.
Work closely with the design and programming teams to ensure smooth integration of tools and features into the engine.
Proactively identify technical issues and develop solutions for various game and system features.
Collect and organize best practices and workflows based on understanding and share them with team members
Record the tools and workflows used to ensure that team members understand what they need All tools and information
Design game content in the game engine and review it after implementation
Proactively share knowledge with the team, across projects/domains with other team members Collaborate to solve problems
QUALIFICATIONS
What you will bring
Provide a balanced blend of Design skills and Technical know-how
A curious Designer with an interest in world building and hands-on content implementation.
Interested in problem solving, troubleshooting and investigating Tech Issues.
Understand how to work with procedural systems and generative tools can quickly grasp how they affect the bigger picture .
Technical knowledge of game engine, game editor and visual programming (ex. Unreal blueprint)
Understand the requirements and constraints of game design, engine and platform
Basic understanding of script languages is a plus
Open to work in English environment
A passion for video games as well as significant in-depth knowledge of the field.
Job Requirements
Both design skills and technical knowledge
Strong curiosity , interested in worldview building and content implementation.
Ability to solve problems, troubleshoot and delve into technical issues.
Proficient in programming systems and generation tools
Have technical knowledge in game engines, game editors and visual programming (such as Unreal blueprint)
Understand game design , requirements and limitations of game engines and game platforms
Applicants with a basic understanding of scripting languages are preferred
Able to work in an English environment
Familiarity with video games Passionate and have in-depth knowledge of the field.
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