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3D - Lighting and Shading Artist

icon building Company : Uworld, Llc
icon briefcase Job Type : Full Time

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Job Description - 3D - Lighting and Shading Artist

UWorld is the worldwide leader in online test prep for college entrance, undergraduate, graduate, and professional licensing exams throughout the United States. Since 2003, over 2 million students have trusted us to help them prepare for high-stakes examinations.

We are looking for a talented lighting and shading artist who can work within a professional team to develop high-quality lighting scenes related to medical and scientific animations.

Your Role:

  • Develop light-rig for sequence and master 3D - precom
  • Design and implement direct (key) lighting and reflected lighting and shadows for complex shots that meet and enhance art and tone direction
  • Ensure that assigned shots fit the continuity of the sequence
  • Produce photo-realistic shaders and materials mainly for human anatomy with details according to the references
  • Must be a keen observer of reality with a near-perfect understanding of relative scale and dimensions, especially in terms of human anatomy
  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high-quality work
  • Assist with project clean-up and archiving on an ongoing basis
  • Participate in review as a team member to determine various design solutions by providing feedback to other members of the production
  • Ability to work quickly and efficiently under tight deadlines
  • Follow design guidelines, shot naming conventions, and other technical constraints
  • Keep up to date with the latest developments in lighting tools and technologies
  • Follow company creative head and production pipeline, proposing approaches that stimulate positive enhancements
  • Ability to solve complex technical problems that occur within the environment
  • Effective time-management skills, including the ability to meet deadlines and follow instructions, and established protocols/procedures

Your Experience:

  • Degree in fine arts or equivalent with a thorough understanding of anatomy, or 7+ years of industry experience specializing in lighting
  • Excellent knowledge of lighting and color theory
  • Strong abilities in real-time rendering and post FX
  • Ability to create modules and reusable lighting set-ups
  • Ability to composite and render elements together to create a final frame
  • Intermediate-level compositing experience (Nuke)
  • Autodesk Maya skills with experience in Arnold, redshift lighting and rendering
  • Experience in producing different render elements and passes

Soft Skills:

  • Excellent interpersonal skills with demonstrated ability to articulate ideas clearly, concisely, and persuasively, along with ability to understand direction and accept feedback
  • Strong leadership skills with specific experience managing product priorities, setting delivery expectations, and delivering software enhancements on schedule
  • Organization skills including situational leadership, technical leadership, high attention to detail, and proven ability to resolve field escalations with minimal impact to production schedules
  • Ability to work effectively within a changing environment experiencing high growth
  • Exceptional follow-through, personal drive, and desire to make a difference
Original job 3D - Lighting and Shading Artist posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
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