S

CGI Lead

icon building Company : Sogeclair
icon briefcase Job Type : Full Time

Number of Applicants

 : 

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Job Description - CGI Lead

  • Undertake activities related to the design and development of Vision software and the 3D world edition tool suite as part of the core Product team. 
  • Demonstrate the ability to comprehend, create and debug C++ and C# modules
  • Hands on development in vision engine API’s is mandatory
  • Use and enhance a range of Unigine tools
  • Contribute to innovation initiatives by providing solution (including using advance AI/ML based tools)
  • Update methods documents, technical and functional documentation
  • Set clear self (in consultation with supervisor) goals and KPIs. 
  • Monitoring self-performance on productivity, quality, compliance to process & standards is important according to the Engineering KPIs. 
  • Support a healthy and motivating work environment and atmosphere, work with the team effectively. 
  • Implements business initiatives including prompt corrective action plans for areas with below threshold performance. 
  • Ensure efficient and economical performance in accordance with operating budgets, year-end goals and objectives. 
  • Manage work assignments, productivity & quality, and process compliance in line with Sogeclair India goals, processes, and guidelines.  
  • Adhere to all policies procedures and work instructions within the discipline of Sogeclair India Quality expectations. 
  • Working in close collaboration with the Team in France and Adelaide and with 3D graphics lead, participate in regular discussions, ensure constant & consistent collaboration, and provide constant updates of the ground situation in Pune.
  • 12+ years if Exp in development, Team management and project execution
  • Hands on development experience in Unigine/Unity/Unreal engines (3D environment, Blueprint, code, etc.).
  • Hands on experience in modelling using C++ and C#.
  • Aware of Data structure in C++ 
  • OOPS concepts
  • Performance optimization
  • Experience of working on projects involving Distributed Software Systems design and development will be highly preferable.
  • Understanding of key concepts in computer graphics and virtual reality technology.
  • Skills in 3D mathematics (e.g. matrix/vector mathematics)
  • Experience analyzing requirements and developing designs that meet requirements
  • Knowledge of software design principles, including the use of UML
  • Ability to work within an Agile workflow
  • Problem solving skills
  • Ability to diagnose and debug software problems.
  • Experience in using 3D modelling tools like 3D Studio Max, Maya or Blender is desirable.
  • Experience with databases, SQL is desirable
  • Knowledge of network protocols (TCP/UDP), is desirable
  • Experience with configuration management and defect tracking tools                              
  • Initiative and a willingness to learn.       
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