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Gameplay Audio Programmer

icon building Company : Ubisoft
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Job Description - Gameplay Audio Programmer

Company Description

About the organization:  

Ubisoft is a leading developer and publisher of video games worldwide whose brand portfolio covers blockbusters such as Assassin’s Creed, Watch Dogs, The Division, Prince of Persia and Splinter Cell, Ghost Recon, Rainbow Six, Rayman, Just Dance as well as games for the whole family, from Imagine and Petz to Raving Rabbids. To continue building on its achievements for the future, Ubisoft is looking for new talent for its growing Indian studios!  

We favor diversity, creativity, drive and team spirit. If you have the skills and the desire to succeed, we want you to be a part of this exciting period of growth  

To continue building on its achievements for the future, Ubisoft is looking for talented candidates for its growing Indian studios!  

Job Description

SUMMARY:

UBISOFT is seeking Audio Programmers of Intermediate levels who have Experience with Game Engines having proficiency in C/C++. Good 3D mathematical skills are required. Interest in video games, Audio programming and related tech and knowledge of different video game consoles like Xbox One X/S, PlayStation 5, Nintendo Switch etc. will be an advantage (But not a requirement).  

JOB DESCRIPTION

  • Work within a team to develop high quality video game software.  
  • Develop and implement independent modules. 
  • Implement audio systems, ensuring proper integration of all sound effects and music, and troubleshooting audio-related issues. 
  • Work effectively with diverse teams, including audio designers, gameplay programmers, and other developers. 
  • Analyse audio-related issues and implement effective solutions. Possess a strong understanding of audio flow, programming, and game engine technologies. 
  • Deal With Audio Performance Issues: Optimization. 

REQUIRED SKILLS/QUALIFICATION

  • Strong C/C++ Skills with Object Oriented/Data-Oriented programming skills (Mandatory). 
  • Experience working with large scale game engine e.g. Unreal, Anvil, Snowdrop 
  • Knowledge of low-level Audio programming. 
  • Have shipped multiple games on consoles/mobile 
  • High aptitude and strong analytical skills.   
  • Should be familiar with performance bottlenecks and ways to resolve them, multi-threading, OS concepts, System programming etc. 
  • Strong debugging and trouble-shootings abilities.  
  • Should be self-motivated, curious and able to adapt to new technologies,  
  • Master’s or bachelor’s degree in computer science (ideally from a reputed institute) or relevant work experience 

ADDED ADVANTAGE 

  • Gameplay programming and game development related experience. 
  • Knowledge of video game developments and video game engines. 
  • Knowledge of Low-level Audio tech like DSP, SIMD etc. 
  • Knowledge of Audio Plugins and its implementation. 
  • Preferably have worked on any game console. 

Additional Information

All your information will be kept confidential according to EEO guidelines.

Original job Gameplay Audio Programmer posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
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