About the Company:
GreedyGame founded in 2013 by Arpit Jain [CEO] is a leading ad-tech company that's been driving app growth and monetization
We’ve built a sustainable and profitable business for over 7 years without chasing vanity metrics and successfully completed our 0→1 journey, we’re now scaling rapidly (1→10 phase)
As a Google Publishing Partner, we serve 100M+ daily ad impressions and support 5,000+ apps and games worldwide—delivering up to 75% revenue uplift
Trusted by brands like Amazon, Dream11, MPL, Sharechat, Treebo, Mobikwik, and 1000+ publishers across 20+ countries.
The Products You’d Help Build:
Pubscale - Our Flagship Product
Enables effective monetization, user acquisition, uplift revenue and analyzes business growth all in a single place.
Immersive Ads
Native, non-intrusive ad formats with features like smart caching, priority loading, and adaptive refresh deliver better UX and higher monetization without annoying popups
OfferwallA reward-based engagement layer that monetizes non-paying users through personalized, high-conversion tasks—driving eCPMs up to $1000 in Tier 1 geos and up to 3X more revenue in emerging markets AdX & GROW
Monetization via Google Ad Manager + premium demand partners and an AI-driven UA engine (GROW) with free credits and optimization support
️ Responsibilities
Own end-to-end product design across gaming, monetization, mobile, web, and dashboards.
Convert product requirements and user insights into wireframes, UI/UX flows, mockups, and interactive prototypes.
Partner with Product and Engineering teams to define solutions and ensure accurate implementation.
Use Mixpanel/Amplitude and user research to identify friction points and improve experiences.
Design and iterate on A/B tests using real user behavior and data.
Build and maintain scalable Figma design systems, components, and prototypes across 500+ integrated titles.
Participate in design reviews and document design decisions, specifications, and accessibility guidelines.
Requirements
Strong proficiency in Figma, Auto Layout, prototyping, and component-based design systems.
Experience designing mobile and web products, preferably at consumer scale.
Strong understanding of UI/UX, usability, responsive design, typography, and accessibility (WCAG).
Experience with user research, product analytics, and A/B testing.
Strong collaboration and communication skills with Product and Engineering teams.
Portfolio showcasing shipped products and measurable impact.
✨ Bonus Points
Experience in Gaming, AdTech, B2B SaaS, or consumer apps.
Familiarity with Material Design, iOS HIG, HTML/CSS/React, or mobile SDKs.
Exposure to motion design, micro-interactions, After Effects, or Lottie.
What Makes You a Great Fit
High-ownership role with direct impact on product direction and user experience.
Fast-paced, experiment-driven environment—perfect for designers who thrive on rapid iterations.
Ideal for self-starters who can turn vague ideas into polished designs with minimal guidance.
Why GreedyGame?
Opportunity to work on products used by millions – see: Pubscale
Ownership from Day 1 – shape architecture, strategy, and key decisions
Design products reaching 100M+ users.
High ownership and direct influence on product experience.
Fast-paced, experiment-driven environment with significant design autonomy.
Opportunity to shape design systems across 500+ integrated titles
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