## \nCompany:\n\nQualcomm India Private Limited\n\n## Job Area:\n\nEngineering Group, Engineering Group \u003e Software Engineering\n\nGeneral Summary:\n\n## We are seeking an experienced Android Multimedia Software Engineer with strong expertise in Android multimedia frameworks, application development, and system-level interfaces. The ideal candidate will work on designing, developing, integrating, and optimizing multimedia components and applications across the Android stack, collaborating closely with platform, hardware, and ML teams.\n\n## This role requires deep understanding of Android Media framework, HALs (HIDL/AIDL), codecs, camera/audio/video pipelines, and strong programming fundamentals.\n\n## Minimum Qualifications\n\n## Education\n\n * ## Bachelor\u2019s degree in Engineering, Computer Science, Information Systems, or related field with 4\u20135 years of software engineering experience \nOR\n\n * ## Master\u2019s degree in Engineering, Computer Science, Information Systems, or related field with 2\u20133 years of software engineering experience\n\n\n\n\n## Required Technical Skills\n\n## Android \u0026 Multimedia\n\n * ## 4\u20135 years of hands\u2011on experience in Android software development, with strong focus on Android multimedia\n\n * ## Strong understanding of Android multimedia framework: \n\n * ## MediaCodec, MediaExtractor, MediaMuxer\n\n * ## AudioTrack / AudioRecord\n\n * ## Camera2 / Camera HAL\n\n * ## MediaPlayer / ExoPlayer\n\n * ## Good knowledge of multimedia codecs and formats (H.264, H.265/HEVC, VPx, AAC, Opus, etc.)\n\n * ## Experience working with Android multimedia pipelines (camera \u2192 encoder \u2192 display / storage / streaming)\n\n\n\n\n## Android System \u0026 HAL\n\n * ## Hands\u2011on experience with Android HAL architecture\n\n * ## Strong exposure to HIDL and/or AIDL for HAL and service communication\n\n * ## Understanding of Binder IPC, services, and permission models\n\n * ## Experience with Media HAL, Camera HAL, Audio HAL is a strong plus\n\n\n\n\n## Programming \u0026 Platforms\n\n * ## Strong programming skills in C/C++ and Java/Kotlin\n\n * ## Experience working on Android Native (NDK) and Framework layers\n\n * ## Solid understanding of Linux internals and Android-based Linux systems\n\n * ## Familiarity with multi-threaded programming, synchronization, and IPC mechanisms\n\n\n\n\n## Audio / Video / Graphics (Good to Have)\n\n * ## Knowledge of OpenGL ES / Vulkan for video rendering\n\n * ## Exposure to ALSA / Audio HAL / Audio policy framework\n\n * ## Understanding of V4L2, display subsystems, and camera drivers\n\n * ## Experience optimizing performance and power on embedded or mobile SoCs\n\n\n\n\n## Tools \u0026 Processes\n\n * ## Experience with Git/Gerrit/GitHub, CI/CD pipelines, and code reviews\n\n * ## Familiarity with Android build systems (Soong / Make)\n\n * ## Strong debugging skills using ADB, logcat, systrace, perfetto\n\n\n\n\n## Preferred / Good\u2011to\u2011Have Skills\n\n * ## Exposure to Qualcomm Android BSP, multimedia drivers, or vendor extensions\n\n * ## Experience working with secure multimedia pipelines (DRM, Widevine, TrustZone interaction)\n\n * ## Exposure to AI/ML\u2011based multimedia use cases (camera AI, video analytics, post\u2011processing)\n\n * ## Understanding of CTS/VTS and Android compliance requirements\n\n * ## Experience with audio/video streaming protocols (RTSP, RTP, WebRTC \u2013 optional)\n\n * ## Hands\u2011on experience with Android SELinux policy development\n\n * ## Strong communication and interpersonal skills, with the ability to work effectively across multiple cross\u2011functional teams.\n\n\n\n\n## Responsibilities\n\n * ## Design, develop, and maintain Android multimedia applications and frameworks\n\n * ## Develop and integrate Android HALs using HIDL/AIDL\n\n * ## Optimize audio, video, and camera pipelines for performance, latency, and power\n\n * ## Debug complex system\u2011level multimedia issues across application, framework, and HAL layers\n\n * ## Collaborate with hardware, platform, camera, audio, and ML teams\n\n * ## Participate in architecture discussions, design reviews, and code reviews\n\n * ## Contribute to system stability, quality, and long\u2011term maintainability\n\n\n\n\n## \n\nMinimum Qualifications:\n\n\u2022 Bachelor\u0027s degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. \nOR \nMaster\u0027s degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. \nOR \nPhD in Engineering, Information Systems, Computer Science, or related field. \n \n\u2022 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc.\n\nApplicants: Qualcomm is an equal opportunity employer. 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