Perform cutting-edge research in computer graphics and view synthesis Work as a part of a top-notch research team. Define and execute research roadmaps Use good development methodology, including quality metrics and test content, to validate algorithmic solutions Use AI and deep learning techniques to create new solutions and enhance existing applications. Share knowledge via technical whitepapers, publications, and internal presentations Transfer technology to product groups and draft patent applications. Stay abreast of state-of-art research in the computer graphics/computer vision fields Ph.D. in Computer Science, Electrical Engineering, Applied Math, Physics, or similar Strong publication record with publications in major conferences/journals Strong background in view synthesis and/or light-field research Familiarity with various scene representation such as Gaussian Splatting or NeRF Demonstrated proficiency in computer graphics/computer vision R&D Experience with research-oriented programming languages (Python, Matlab, or C/C++) Experience building and testing models in Pytorch/Tensorflow environments Excellent written and verbal communication skills are required Strong team player, able to work with colleagues in research and software development fields Strong expertise in deep learning-based solutions Nice to have: Experience with real-time graphics (OpenGL/Cuda/DirectX/Vulkan) Experience with Pytorch3D Experience with Game engines (Unreal, Unity) Experience with XR environments, capture, and devices
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