Our CGI real-time artists are responsible for developing and delivering high-quality real-time CGI content across a wide range of projects, including live experiences, virtual productions, animations, still imagery, and configurator assets, to a high creative and execution standard. In addition to content creation, they provide technical support to team members and contribute to the ongoing development and innovation of real-time CGI workflows. The role supports scalable, global collaboration while complementing existing and future CGI pipelines. Working closely with other CGI team members, real-time artists help develop effective solutions by understanding both artistic and technical challenges and supporting projects on a day-to-day basis.
Create and deliver real-time CGI content in Unreal Engine from brief to final output
Build photo-realistic environments, assets, and scenes for product visualisation, automotive, virtual production, and online applications
Collaborate with artists, technical teams, creative directors, and art directors to deliver high-quality results
Implement client and creative feedback while maintaining visual and technical standards
Develop and support materials, shaders, particle systems, animation, cinematics, and real-time effects
Contribute to the development, optimization, and maintenance of real-time pipelines, PBR, animation and workflows
Provide technical support and problem-solving during production
Research and evaluate new real-time technologies, software, and workflows
Follow production processes and ensure all assets meet required specifications and quality standards
Strong real-time content creation skills in Unreal Engine
Solid understanding of game pipelines, real-time rendering, PBR workflows, lighting, animation, and VFX
Scene building, shader authoring, and material setup in Unreal
Texturing using Substance Painter, Photoshop, or similar tools
Working knowledge of Blueprints and in-engine tools
Technical problem-solving and optimisation skills
Strong attention to detail and visual quality
Clear communication and collaborative mindset
High-level proficiency in Unreal Engine
Broad knowledge of real-time and game production pipelines
Good general CGI knowledge
Experience with shaders and real-time scene building
Experience or exposure to tool development, shader authoring (HLSL/GLSL), animation, rigging, or VFX
Scripting experience (C++ preferred; Python or C# a plus)
Experience with virtual production, CAD data workflows, and USD / glTF preferred
Unity experience beneficial
VR and AR authoring experience within real-time engines preferred
Ability to follow established workflows and pass quality checks
#LI-NH1
Hogarth Worldwide
We combine craft insight and technology to bring your creative work to life.
Read more about the companyCopyright © 2026 Grabjobs Pte.Ltd. All Rights Reserved.