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This is a full-time remote role for a Middle/Senior Unity Developer. The Unity Developer will be responsible for gameplay mechanics and tools, as well as optimizing the overall game performance. More details about the project can be found out during the interview.
3+ years of Unity3D 2022
Advanced proficiency in Visual Studio / Rider or similar IDE
Extensive experience with Git client (Fork, SourceTree), including IDE integration
Proficient in C# and knowledgeable in OOP, COOP paradigms
Familiarity with ECS, DOP is a plus
Advanced skills in Zenject or other DI/loC
Knowledge of SOLID and DRY principles
Experience developing multiplayer applications
Ability to write asynchronous and thread-safe code
Knowledge and Experience: Proficiency in Rest, SignalR, WebSocket technologies
Experience with PostgreSQL and EntityFramework
Familiarity with Domain-Driven Design (DDD) approach
Be a plus experience with AzureDevOps / AzurePortal
Ability to write readable and optimized code
Skills in working with concurrent code
Ability to develop isolated code for core/business logic without dependencies on Unity or external libraries
Completely remote work
Flexible schedule with 40-hour working week
Inflation-protected wages
A team of professionals who are in love with their work, who will always help in difficult situations and support in a friendly way
Transparency of processes and adequate management
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