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Product Designer Intern

Job Description - Product Designer Intern

About the Company:




  • GreedyGame founded in 2013 by Arpit Jain [CEO] is a leading ad-tech company that's been driving app growth and monetization




  • We’ve built a sustainable and profitable business for over 7 years without chasing vanity metrics and successfully completed our 0→1 journey, we’re now scaling rapidly (1→10 phase)




  • As a Google Publishing Partner, we serve 100M+ daily ad impressions and support 5,000+ apps and games worldwide—delivering up to 75% revenue uplift




  • Trusted by brands like Amazon, Dream11, MPL, Sharechat, Treebo, Mobikwik, and 1000+ publishers across 20+ countries.





The Products You’d Help Build:


 Pubscale - Our Flagship Product


 


Enables effective monetization, user acquisition, uplift revenue and analyzes business growth all in a single place. 


 


Immersive Ads


Native, non-intrusive ad formats with features like smart caching, priority loading, and adaptive refresh deliver better UX and higher monetization without annoying popups


Offerwall & Incent


A reward-based engagement layer that monetizes non-paying users through personalized, high-conversion tasks—driving eCPMs up to $1000 in Tier 1 geos and up to 3X more revenue in emerging markets



AdX & GROW


Monetization via Google Ad Manager + premium demand partners and an AI-driven UA engine (GROW) with free credits and optimization support



️ Responsibilities


As a Product Design Intern, you will:




  • Work on real product features with ownership of specific tasks from concept to handoff 




  • Tackle key UX problems through research, ideation, wireframing, and prototyping. 




  • Design across a wide range of domains — mobile apps, websites, dashboards, and design systems. 




  • Create high-fidelity UI mockups while ensuring usability, consistency, and scalability. 




  • Collaborate closely with developers to bring your designs to life with accuracy. 




  • Contribute to visual and creative design tasks (e.g., marketing graphics, motion, or illustrations) when required. 




  • Participate in user research and testing, using insights to refine design decisions.




Requirements




  • Familiarity with Figma (or similar tools) for design & prototyping.




  • Basic understanding of UI/UX principles, color theory, typography, and layouts.




  • Strong willingness to learn, adapt, and take feedback positively.




  • Good communication & collaboration skills.





Bonus Points (Not Mandatory)




  • Coursework or projects in  UI/UX design, product design, or visual design. 




  • Familiarity with graphic design tools (e.g., Photoshop, Illustrator) and experience with creative design work. 




  • Exposure to motion design, micro-interactions, or tools like After Effects / Lottie. 




  • Knowledge of HTML/CSS basics for developer handoff.





Why GreedyGame?




  • Opportunity to work on products used by millions – see: Pubscale




  • Ownership from Day 1 – shape architecture, strategy, and key decisions




  • Learning stipend for books, courses, and conferences (we love curious minds!) internal blogs




  • Flexible hybrid work setup – split time between our Bangalore HQ and remote work




  • Comprehensive benefits – health insurance, PTO, parental leave, and more




  • A high-growth, inclusive, and engineering-led culture that supports experimentation and impact



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