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VFX Artist Intern

icon building Company : Xogar Games
icon briefcase Job Type : Internship

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Job Description - VFX Artist Intern

COMPANY PROFILE

Xogar Games is an indie game studio that aims to redefine traditional gaming paradigms by introducing decentralized and player centric principles, ultimately creating a more inclusive and rewarding gaming experience. Our vision is to revolutionize the gaming industry by leveraging the unique feature of blockchain to enhance player experience, ownership and interaction within the gaming ecosystem. Our play own earn module has opened gates to incorporate NFT to represent in-game assets, characters, and items as unique verifiable tokens on the blockchain.

JOB OVERVIEW:

We are seeking a passionate and creative VFX Artist Intern to join our team. As a VFX Artist, you will work closely with our Art and Development teams to create high-quality visual effects that elevate the overall gaming experience. This internship is an excellent opportunity to gain hands-on experience in the AAA game development pipeline and work on a global-quality title.

Key Responsibilities:

  • Design, create, and implement visually stunning real-time visual effects for environments, characters, vehicles, weapons, and gameplay elements.
  • Collaborate with the Art Director, Technical Artists, and Developers to ensure visual effects are optimized and seamlessly integrated into the game.
  • Maintain visual consistency while following established art direction and technical constraints.
  • Use particle systems, shaders, and post-processing effects to create immersive and dynamic visuals.
  • Support gameplay features with impactful VFX, enhancing player feedback and immersion.
  • Stay updated with industry trends and bring fresh ideas to the creative process.

Required Skills:

  • Proficiency in VFX tools and game engines:
    • Unreal Engine 5 (Niagara VFX System, Material Editor)
    • Unity (if applicable, optional but a plus)
  • Software Knowledge:
    • Adobe After Effects
    • Adobe Photoshop
    • Houdini (for procedural effects & simulations)
    • Autodesk Maya / 3ds Max (for mesh creation and animations)
    • Substance Designer / Substance Painter (for texture creation)
  • Basic understanding of real-time rendering pipelines and optimization techniques.
  • Eye for detail, motion, and visual storytelling.
  • Familiarity with shader development is a plus.

Eligibility Criteria:

  • Pursuing or recently completed a degree/diploma in Animation, VFX, Game Art, or a related field.
  • Portfolio showcasing relevant work in VFX (student projects, personal projects, etc.).
  • Passion for gaming and a strong desire to work in a AAA game development environment.
  • Strong communication and teamwork skills.

Location: Kalyan Nagar, Bangalore

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