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Design Director

icon building Syarikat : Virtuos
icon briefcase Jenis Pekerjaan : Sepenuh Masa

Penerangan Pekerjaan - Design Director

Description

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

We are looking for an experienced Design Director to lead and elevate the quality of game design across our global studios. You will play a key role in managing and mentoring design teams, shaping project design strategies, and collaborating with production and cross-functional leaders to ensure the successful delivery of high-quality game experiences. Your leadership will directly impact the growth and development of our designers while supporting studio-wide goals and fostering strong cross-functional collaboration.

 



Responsibilities
  • Oversee the day-to-day management of the Design Department in collaboration with the Asc Design Director.
  • Assess and implement growth plan for the Design Department  
  • Work closely with Studio leadership for team strategy and hiring  
  • Work closely with the Executive Production and Studio Leadership team to pitch, plan and kick off new projects.
  • Assign designers to projects based on their strengths and the project’s specific requirements.
  • Support producers in establishing and refining design processes.
  • Guide design leads throughout projects to ensure quality and maintain a healthy working environment.
  • Review client deliveries and implement improvements as needed, occasionally contributing hands-on when necessary.
  • Assess project quality and design team performance, reporting regularly to the Production team.
  • Evaluate individual designer performance and set personal development goals.
  • Organize and promote training programs, best practices, and internal resources to support designer growth.
  • Partner with HR in the recruitment and onboarding of new designers. 


Qualifications
  • Minimum 10 years of experience in the game industry in a design-related role.
  • Broad design expertise, including systems, levels, and some UI experience.
  • Basic knowledge of art and code is a plus.
  • Shipped at least two titles as a lead designer.
  • Strong creative thinking and the ability to communicate ideas clearly.
  • Excellent communication skills across different experience levels and cultures.
  • Strong organizational skills, especially in time management.
  • Proven leadership in team building and mentorship.
  • Genuine interest in people development and human relations. 


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