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C++/Rust Graphics and Windowing System Software Engineer - Mir

icon building Company : Jobgether
icon briefcase Job Type : Full Time
icon remote-alt Remote / Work from Home

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Job Description - C++/Rust Graphics and Windowing System Software Engineer - Mir


This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a C++/Rust Graphics and Windowing System Software Engineer - Mir based in Netherlands.


Join a globally distributed engineering team working on advanced graphics and windowing technologies that power a wide range of Linux-based environments, from embedded devices and edge systems to full desktop experiences. In this role, you will contribute to the design, development, and optimization of a high-performance graphics stack used by developers and organizations worldwide. You will collaborate with experienced engineers on modern display technologies, helping shape the future of graphical computing and user experiences. The position offers the opportunity to work extensively with both C++ and Rust while contributing to open-source initiatives and engaging with a vibrant technical community. This is an ideal opportunity for engineers passionate about performance, precision, and scalable software development in a remote-first environment.


Accountabilities:



  • Design, develop, and maintain features across a modern graphics and windowing system technology stack.

  • Debug, investigate, and resolve software issues to ensure reliability, stability, and performance.

  • Participate in code reviews, architectural discussions, and engineering best practices to maintain high-quality standards.

  • Develop and enhance automated tests, benchmarks, and validation processes to identify issues early in the development lifecycle.

  • Create and maintain technical documentation to improve usability and developer experience.

  • Collaborate with distributed engineering teams, open-source contributors, and external partners on feature development and problem-solving.

  • Support the evolution of graphics technologies through continuous improvement, innovation, and community engagement.


Requirements



  • Bachelor's degree (or equivalent) in Computer Science, Engineering, STEM, or a related field.

  • Minimum of 2 years of professional software development experience.

  • Strong programming expertise in both modern C++ and Rust.

  • Solid experience working with Linux as a development and deployment platform.

  • Ability to work effectively in a remote and globally distributed environment while maintaining strong organization and productivity.

  • Excellent communication skills, with the ability to document technical solutions and collaborate across teams.

  • Willingness and ability to travel internationally twice per year for team gatherings and company events.

  • Experience with graphics systems, display technologies, or window compositing environments is highly desirable.

  • Familiarity with technologies such as Wayland, OpenGL, Vulkan, Flutter, graphics toolkits, animation frameworks, asynchronous programming, and concurrency patterns is considered a strong advantage.

  • Demonstrated ability to deliver robust, production-quality software.


Benefits



  • Competitive compensation package aligned with experience, performance, and location.

  • Performance-based annual bonus opportunities.

  • Fully remote and globally distributed work environment.

  • In-person team gatherings and collaborative events held twice per year in international locations.

  • Annual learning and development budget of USD 2,000.

  • Regular compensation reviews.

  • Employee recognition and reward programs.

  • Generous annual holiday allowance.

  • Maternity and paternity leave support.

  • Employee Assistance Program and wellness resources.

  • Opportunities for international travel and networking with colleagues worldwide.

  • Priority Pass access and travel upgrades for eligible long-haul business travel.


How Jobgether works:

We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.

We appreciate your interest and wish you the best!


 

Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.

 

 

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We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
Original job C++/Rust Graphics and Windowing System Software Engineer - Mir posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
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