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C++ Graphics Engineer

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icon briefcase Job Type : Full Time
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Job Description - C++ Graphics Engineer


Location: Warsaw, Poland (Remote-first until Q4 2025, then hybrid: 3 days onsite, 2 days remote)
Team: Kanzi Studio - Web-based 3D Editor
Work Type: Full-time

About Rightware

Rightware is a global leader in automotive user interface (UI) and human-machine interface (HMI) software. Founded in Helsinki, Finland, and now a subsidiary of ThunderSoft, Rightware’s Kanzi platform powers digital cockpits for over 50 automotive brands worldwide. Our team includes experts in graphics, UI development, and real-time tools, continuously pushing the boundaries of automotive HMI technology. With offices across Europe, Asia, and North America, we foster a culture of innovation, collaboration, and diversity.

Location Details
This role is fully remote until our new Warsaw office opens around Q4 2025. After that, you will follow a hybrid work model: 3 days in the office and 2 days remote. Candidates based in Warsaw are preferred, but we welcome strong applicants willing to relocate.

The Team & Role

Join our new, dynamic Warsaw-based Kanzi Studio team building the next generation of a web-based 3D design tool for automotive HMIs. This small, cross-functional, startup-style team operates within an established global company. We are currently reimagining Kanzi Studio as a powerful, web-based 3D editor and are looking for a C++ Graphics Engineer to develop core editor features and integrate them into the browser using WebAssembly and Emscripten. This role sits at the intersection of engine-level programming and web integration - ideal if you love graphics, real-time tools, and seeing your code drive a rich visual user interface.


What You’ll Work On

  • Build and maintain core editor logic: scene graph, components, undo/redo, serialization, and asset management.
  • Develop and optimize C++ to WebAssembly integration using Emscripten.
  • Improve data models and communication between native and web layers.
  • Collaborate closely with frontend developers to expose engine functionality through a React-based UI.

You’re Great At

  • Modern C++, especially for real-time tools, game engines, or interactive systems.
  • Graphics or 3D concepts: scene graphs, materials, GPU resources.
  • Bridging C++ with JavaScript or TypeScript (e.g. via Emscripten, WebAssembly).
  • Problem-solving with a proactive and collaborative mindset.
Bonus Skills

  • Understanding frontend logic, React components, or web performance constraints.
  • Experience with editor tools, game engines, ECS architectures, asset systems, WebGPU/WebGL,
    or dev tooling for designers.

What We Offer:

  • Competitive compensation.
  • Flexible working hours with the possibility of partial remote work.
  • Annual performance-based bonus.
  • Multisport card.
  • Private healthcare (Luxmed).
  • Compensation for absence days equivalent to 26 statutory vacation days under a B2B contract, supporting work-life balance

Why This Role Matters

You’ll play a key role in shaping a powerful, modern 3D editor that enables designers worldwide to create stunning automotive user interfaces. Your work will directly impact how creative tools evolve in the browser, combining high-performance graphics with seamless web integration. Join a small, cross-functional team and help build a new creative tool that feels fast, modern, and intuitive!




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