Arkadium is seeking an experienced Game Producer to support one of our top clients, Microsoft, on a suite of top-performing games collaborating with the Microsoft Casual Games team.
The Microsoft Casual Games (MCG) Studio is focused on delivering the best casual games for Windows, Web, and Mobile platforms. Dedicated to delivering quality game experiences to worldwide fans. In this role you will be accountable for driving project planning, coordinating cross-functional delivery, and ensuring that game features are completed on time and to high quality standards. You will interact with multidisciplinary teams to help shape project roadmaps, manage dependencies, and communicate status to leadership.
While this role is remote, candidates must be available to work standard hours from 09:00 to 18:00 in the Western European Time (WET) zone — (Portugal time zone), where most of the Engineering and Product teams are based.
Additionally, candidates must be open to occasionally working U.S. hours to accommodate key cross-timezone meetings.
For candidates not residing in Portugal, you will be onboarded as a contractor through our international payroll provider.
Responsibilities
Lead sprint planning, backlog prioritization, and feature delivery coordination with engineering, art, QA, and design teams
Monitor project schedules, milestones, and risks to ensure timely delivery of features
Communicate progress, blockers, and risk to leadership and stakeholders
Facilitate cross-functional collaboration and help resolve inter-team dependencies
Engage in iterative processes: gather feedback, adapt plans, and adjust priorities as needed
Provide time estimates for production tasks and revisit them as development evolves
Maintain detailed project documentation, meeting notes, and decision logs
Lead retrospectives and continuous improvement initiatives to refine workflows
Support the quality of delivery by aligning with QA and development teams on feature acceptance and definition of done
Stay informed about industry best practices in game production and suggest process innovations
Bachelor’s degree in project management, computer science, game development, or related field, OR equivalent experience
3 to 5 years of experience as a Game Producer, Project Manager, or similar role in game development
Experience managing cross-disciplinary teams in Agile/Scrum environments
Strong communication, stakeholder management, and organizational skills
Proven track record of delivering features on time within constraints
Familiarity with production tools (e.g. Jira, Confluence, MS Project, or others)
Experience in casual, mobile, or social game development preferred
Nice to Have
Experience with remote distributed teams
Exposure to analytics, data-driven decision making
Familiarity with monetization, live ops, or gaming-as-a-service models
Skills in conflict resolution and negotiation
Understanding of game development pipelines and technical constraints
We offer:
Competitive compensation with structured performance and career development check-ins
Health insurance
Additional budget for conferences you are interested in
Personal development budget to fuel your passions and desire to learn (Arkadians are taking classes in not only Excel and leadership, but also interior design and even swimming!)
Time off from Christmas Eve through New Year's Day so we can all enjoy the holidays
A unique culture of transparency, true teamwork and fun
Summer Fridays: Fridays off throughout the Summer to have more fun in the sun!
The above benefits may vary depending on location or country.
This is a 1‑year, temporary contract position. Candidates outside of Portugal will be engaged via Arkadium’s international payroll provider.
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