Descripción del trabajo - CG Generalist

The Role

We are looking for a CG Generalist who is comfortable wearing many hats. You will touch almost every part of the 3D pipeline. This role is perfect for a self -starter who enjoys variety and understands how one department impacts the next.

Key Responsibilities

  • Asset Creation: Model, UV, and texture high -quality 3D assets (props, environments, or characters).

  • LookDev & Lighting: Set up shaders and lighting scenarios to match on -set reference or artistic direction.

  • Scene Assembly: Layout and assemble complex scenes for rendering.

  • Optimization: Ensure assets are optimized for the render farm and pipeline efficiency.

What You Bring (The Toolkit)

  • DCC Proficiency: Strong skills in Blender and Houdini.

  • Texturing: Proficiency in Substance Painter.

  • Rendering: Experience with modern render engines (Karma, ​Cycles).

  • Versatility: You can handle a shot from block -out to final render if needed.

Bonus Points

  • Experience with Houdini for FX simulation.

  • Experience with ZBrush for organic sculpting.

  • Familiarity with Unreal Engine real -time workflows.



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