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Senior Software Engineer

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Job Description - Senior Software Engineer

About PlayEveryWare

PlayEveryWare is a co-development studio that is passionate about partnering with good people to solve the hard challenges that come with making unique games. Our vision is to be a center of excellence for technical and design game development support, directly contributing to making high-quality products and building top-shelf brands.

The core ways we do this are through collaboration, communication, and craftsmanship, all while maintaining a high quality of life.


At PlayEveryWare, no two projects are exactly alike. We work on cutting edge technology and bring games to previous and current generation consoles. Each project brings exciting new technical challenges and opportunities to learn, adapt, and grow. We invite you to join our team of experienced industry veterans to stretch the limits of your skills and push your expertise into new areas with these unique projects. 



About the role

At PlayEveryWare, no two projects are exactly alike. We work on cutting edge technology and bring games to previous and current generation consoles. Each project brings exciting new technical challenges and opportunities to learn, adapt, and grow. We invite you to join our team of experienced industry veterans to stretch the limits of your skills and push your expertise into new areas with these unique projects.


As a Senior Software Engineer at PlayEveryWare, you’ll work alongside internal and client engineers on indie and AAA teams to implement and iterate on a wide variety of features and systems. You’ll face technical challenges you haven’t seen before and solve problems that few others have encountered,  rapidly expanding your portfolio and areas of expertise.


If you’re comfortable learning new technologies and codebases, and you have strong detective, documentation, and communication skills, we would love to welcome you to our team!


If this sounds like you, apply today and let the games begin!


This opportunity is for a full-time, benefits eligible position in YokohamaJapan



What you'll do

  • Establish and own software systems for multiplatform internal and external projects through architecture, design, and development
  • Debug code with precision, diagnosing and fixing bugs on multiple platforms
  • Coordinate with engineering teammates and leaders on tasks, bug-fixes, and code reviews
  • Help establish and extend good coding practices, as needed
  • Direct the creation and maintenance of project and technical documentation
  • Maintain alignment of technical requirements across project participants, internal, and external stakeholders
  • Foster professional communication with external partners through clear, accountable, and transparent meetings and documentation

What you bring

  • Native or fluent in English and Japanese
  • 5+ years experience in the games industry or 10+ years in a related industry
  • 3+ years of deep professional experience in in C/C++
  • 2+ years of professional experience using Unreal Engine (UE4/UE5)
  • Command of Perforce and Git version control for large code bases
  • Proven track record of success in a wide variety of existing codebases with exemplary code comprehension
  • Strong sense of leadership, self-awareness, adaptability, task management, and delegation
  • Outstanding overall communication skills
  • Development experience on one or more game consoles
  • Excellent debugging skills across multiple devices
  • BA/BS or MS Degree in Computer Science, or equivalent experience

Nice to Have

  • 2+ years of professional experience with Unity
  • Strong command of C#
  • Experience shipping at least one high-profile or professional game title in UE4
  • Development experience on current generation game consoles
  • Previous experience leading a team of engineers in console development
  • Proficiency in a variety of programming languages

Benefits & Perks

  • Enrollment in Japanese Social Insurance and Pension
  • 20 days of paid vacation time from the day you start
  • 7 days of sick/personal days
  • Weekends off, as well as observation of all Japanese national holidays and winter holidays
  • Commuting allowance of up to 25,000 yen, to and from the office
  • Anti-Crunch Commitment from Leadership
  • Visa sponsorship available


PlayEveryWare does not discriminate on the basis of race, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, disability, or any protected category prohibited by local, state, or federal laws. We are committed to advancing diversity, equity, and inclusion within our organization and the game development industry at large. Those with underrepresented identities, including but not limited to the above, are encouraged to apply. 

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