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Solo work
You need to customize the appearance of an avatar (body and face), with particular attention to the modeling and correct texturing of the face, so that it closely resembles the references.
Additionally, the model must have proper topology for real-time use.
Senior character creator with verifiable portfolio.
3D character design.
Sculpting softwares.
Superb texturing (substance painter or similar).
Unreal Engine.
Basic english level.
Imperative to have done previous Metahuman work (not photoscanned but sculpted).
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