Create game UI/UX;
Design mockups of windows and screens, render separate windows and icons, and design transitions;
Follow, support, and develop the existing style of the projects;
Interact with game designers and artists;
Prepare and transfer final graphics to technical designers.
3+ years of experience designing interfaces for mobile applications;
Solid knowledge of Photoshop and Figma;
Experience working with the casual genre;
Strong knowledge of composition, lighting, typography, and color;
Ability to create icons and interface elements aligning with the general style of the game;
Portfolio with relevant works.
Will be a plus:
Experience using AI in your work;
Understanding UI animation principles;
Understanding game interface layout in Unity.
Work in a friendly team;
Flexible working schedule;
Opportunities for career growth, including the transfer to other positions;
Vacation days;
Competitive salary;
Healthcare insurance after completing the probation period;
Bonuses based on the results of work;
Paid conferences, training (including language courses), and workshops;
Participation in charity projects.
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