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Unity Software Architect

icon building Company : Rapsodo
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Job Description - Unity Software Architect

Rapsodo is a sports technology company that designs computer vision and machine learning products to help athletes maximize their performance. With offices strategically located in Singapore, Turkey, the USA, Japan, and the UK. Rapsodo is the undisputed leader in sports technology. Current partners include all 30 MLB teams, MLB, USA Baseball, Golf Digest, PGA of America, and over 1000 NCAA athletic departments.

Opened in 2018, our Turkey office operates as the R&D arm of Rapsodo. We have offices located in Bayraklı & Technopark in the Izmir Ege University, recognized by the Ministry of Science, Industry and Technology as one of Turkey’s most successful Technoparks. Our offices incorporate UI/UX, Mobile, Cloud Technologies along with Computer Vision, Deep Learning, Data Science and Unity teams. Rapsodo is rapidly growing, and we are looking for team players who will contribute to deliver state-of-the-art solutions with us. We're looking for a Software Architect (Unity) to join us!

Key Responsibilities

  • Analyze feature requests and assess technical feasibility within the existing Unity architecture.
  • Identify architectural risks, define scope, trade-offs, and recommend implementation approaches.
  • Translate features into clear technical specifications (modules, patterns, event flows, interfaces).
  • Lead architecture alignment sessions and act as the final authority on Unity architecture decisions.
  • Manage cross-team dependencies (firmware, mobile, backend, QA) and proactively resolve blockers.
  • Maintain architectural documentation, system design consistency, and data flows.
  • Own long-term architecture, improve tooling/patterns, and ensure code quality standards.

Requirements

  • Degree in Engineering, Computer Science, or a related field.
  • 8+ years of Unity development experience, including 3+ years in a senior/lead role.
  • Strong knowledge of Unity architecture patterns (DI, event systems, state machines, object pooling).
  • Experience with multi-module Unity projects (UPM packages, shared SDKs).
  • Strong understanding of async programming in Unity (coroutines, async/await, UniTask).
  • Experience with Addressables and scalable asset management.
  • Proven ability to write technical specs and architectural decision records (ADRs).
  • Experience managing cross-team dependencies in product environments.
  • Experience with hardware-integrated applications and external SDK/device communication.
  • Strong analytical thinking and communication skills.
  • Fluent English required.
  • Based in or willing to relocate to İzmir, Turkey.
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