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Vizrt Template Developer

Job Description - Vizrt Template Developer


Job Summary 


Responsible for scripting, building, and implementing real-time graphic templates for studio productions in News, Business, and Sports. Requires advanced proficiency in Viz Artist, scripting, data integration, Transition Logic, and HTML. Experience with AR/VR production, NCRS systems, and a minimum of 5 years in a live broadcast environment is essential.

Responsibilities and Duties

  • Design, script, and implement advanced Vizrt templates using
    Viz Artist, Viz Scripting (VBA or C-like), and Transition Logic.

  • Translate creative briefs into modular, data-driven
    templates suitable for live and pre-recorded productions.

  • Develop templates for a variety of use cases including lower-thirds,
    tickers, full screens, touchscreens, and augmented reality graphics.

  • Ensure smooth integration of templates with Viz Engine, Viz
    Pilot, Pilot Edge, and automation systems like Viz Mosart.

  • Integrate templates with data feeds (XML, JSON, live APIs)
    to enable real-time updates during broadcasts.

  • Ensure full compatibility with newsroom control systems
    (NCRS) such as iNews, Octopus, and with MOS protocol.

  • Optimize template performance to ensure low latency,
    stability, and resource efficiency during live operation.

  • Conduct functional testing and quality assurance (QA) for
    newly developed or updated templates across different production environments.

  • Debug and fine-tune graphics to ensure seamless operator
    workflow and consistent visual output across platforms.

  • Participate in template deployment, version control, and
    documentation of production assets.

  • Provide technical support and training for operators,
    producers, and editorial teams to ensure efficient use of templates in control
    room workflows.

  • Collaborate with designers, developers, and engineering
    teams to continuously enhance the robustness and scalability of the Vizrt
    graphics pipeline.




Requirements


  • Bachelor’s degree in Computer Science, Media Technology, Broadcast
    Engineering, or a related field is preferred.

  • Minimum 5 years of experience developing Vizrt templates in live
    broadcast environments, preferably in news, sports, or business programming.

  • Experience delivering complete Vizrt graphics packages, from
    scripting through deployment and testing.

  • Advanced knowledge of Viz Artist, Viz Scripting, Transition
    Logic, and template-based design workflows.

  • Proficiency in HTML, XML, and data feed integration for live
    dynamic content.

  • Familiarity with AR/VR production workflows, Viz Engine
    configuration, and broadcast hardware integration.

  • Experience working with automation systems (e.g., Viz Mosart)
    and NCRS platforms like iNews and Octopus.

  • Solid understanding of MOS protocol and newsroom-template
    connectivity.

  • Strong debugging and performance tuning skills for live
    production environments.

  • Excellent problem-solving abilities and attention to detail
    under time-sensitive conditions.

  • Ability to work independently and collaboratively in a
    high-pressure, deadline-driven environment.

  • Strong communication skills with both technical and creative
    teams.

  • Proactive attitude with a willingness to learn, share
    knowledge, and support evolving production needs.

  • Fluency in English is required.
  • Proficiency in Turkish and Arabic is advantageous.


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